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Welcome to my portfolio! :)
My contributions:
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Improvement of the food/drink cycle system
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Set up of the basis of the saving system
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Creation of the settings menu
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Setting up QA testing strategies to find as many as possible bugs for the early access release
Flotsam -
Pajama Llama Games
Internship during summer 2019 for 4 months, as a gameplay programmer and QA tester
I did some quality tests on mixed reality projects with microsoft HoloLens.
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Debugs and feedbacks
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Management of the bugs database
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Review and presentations of projects to clients and coworkers
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Smoke and functionnal tests
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Tests on a custom Unity Plugin for mixed reality
Various projects -
HoloForge - Asobo studio
Internship during summer 2020 for 6 months, as a QA tester
What I coded and did QA for:
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All the character's movements
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2 out of 3 of Abadel's powers
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Ui menus and in game interface
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Sound implementation
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Many gameplay objects used by the level designer
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and much more...!
Aefen Fall -
Studio 9.7
Aefen fall is my graduation project, that was release on steam on December 2020. I was the only gameplay programmer, and also did some QA! We were a team of 9.
Don't hesitate to test it!
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