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Trukipouss

Project type
Student project
Software used
Unity
Language used
C#
Primary role
Programmer
State
Finished

This project was developped during my 4th year in Supinfogame Rubika, with 2 team members (1 system programmer and one game artist). We had to create a game based on augmented reality, which is a subject I love.

About the game:

Trukipouss is a 3d mobile game in AR, where you have to relax and plant your plants. Watch them grow as you give them water and enjoy your time. Be careful of those little snails that might fade! It can be played on any surface that shows some of the markers we used, but it also works on my arm tatoo so I can bring it and play it anywhere.

My contributions:

I implemented the gameplay features such as snails, whom eat your plants and bring interaction with the player. This game also as a feature that evaluate the intensity of the light around you to make your plants grow faster. I implemented all the assets and I did all the UI design implementation. I also coded the AR to work on custom markers such as my arm tatoo.

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