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Polaroïd

Project type
Student project
Software used
GameMaker
Language used
GML
Primary role
Story-writer/ LevelDesigner/ Level builder
State
Finished

This project was developped during my 2nd year in Supinfogame Rubika, with 9 team members. We did this Zelda-like in 6 months.

About the game:

In Polaroïd you play Nam'kha, who arrives in a strange little village. Helped with her main weapon, a camera, she will save the villagers from a dangerous future. 

Every shot taken can be placed on the screen, duplicating every object in the frame.

This power can help you building bridges, blocking enemies, solving puzzles and more!

My contributions:

I made the story for the entire universe, giving the possibilty to do another game. Then, along with my team members, we imagined the tools used by the main character.

I also worked on the level design and the level building of the forest and the village, where the player first discovers the game

We did this game in 2017 for a school project and it was elected best game of the second-year forms.
Actually, we would like to continue Polaroïd in the future, as all the players have been asking for it.

See the previous projet

See next Projet

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